쭉 긁으면 되는 소스 (2)
움직이는 사각형 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116#include#include #include #include using namespace std; GLfloat x = 0.0f;GLfloat y = 0.0f;GLfloat rsize = 25; GLfloat xstep = 1.0f;GLfloat ystep = 1...
영상처리/OpenGL
2016. 6. 7. 09:47